Low Level Design
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Low-Level Design (LLD) Roadmap

Low-Level Design (LLD) Roadmap

Low-Level Design (LLD) focuses on designing the internal structure of a system, including classes, methods, and interactions. This roadmap will guide you through the essential concepts and skills required to master LLD.


1. Prerequisites

  • Programming Fundamentals
    • Master at least one programming language (e.g., Java, Python, C++).
    • Understand Object-Oriented Programming (OOP) concepts:
      • Classes and Objects
      • Inheritance
      • Polymorphism
      • Encapsulation
  • Data Structures and Algorithms
    • Arrays, Linked Lists, Stacks, Queues
    • Trees, Graphs, HashMaps
    • Sorting and Searching algorithms

2. Core LLD Concepts

  • Object-Oriented Design (OOD) Principles

    • SOLID Principles:
      • Single Responsibility Principle
      • Open/Closed Principle
      • Liskov Substitution Principle
      • Interface Segregation Principle
      • Dependency Inversion Principle
    • DRY (Don't Repeat Yourself)
    • KISS (Keep It Simple, Stupid)
    • YAGNI (You Aren't Gonna Need It)
  • Design Patterns

    • Creational Patterns:
      • Singleton
      • Factory
      • Builder
    • Structural Patterns:
      • Adapter
      • Composite
      • Proxy
    • Behavioral Patterns:
      • Strategy
      • Observer
      • Command

3. System Design Basics

  • Understanding Requirements
    • Functional vs Non-Functional Requirements
    • Use Case Diagrams
  • Class Diagrams
    • UML Basics
    • Relationships: Association, Aggregation, Composition
  • Sequence Diagrams
    • Interaction between objects over time

4. Hands-On Practice

  • Design Real-World Systems
    • Design a Parking Lot System
    • Design an Online Bookstore
    • Design a Food Delivery System
  • Code Implementation
    • Translate designs into working code.
    • Focus on clean, modular, and testable code.

5. Advanced Topics

  • Concurrency and Multithreading
    • Thread Safety
    • Deadlocks and Race Conditions
  • Scalability Considerations
    • Caching
    • Database Design
  • Design for Maintainability
    • Code Reviews
    • Refactoring Techniques

6. Resources

  • Books
    • "Design Patterns: Elements of Reusable Object-Oriented Software" by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides
    • "Clean Code" by Robert C. Martin
    • "Head First Design Patterns" by Eric Freeman and Elisabeth Robson
  • Online Courses
    • System Design Primer (GitHub)
    • Low-Level Design on Educative.io
  • Practice Platforms
    • LeetCode
    • HackerRank
    • GeeksforGeeks

7. Tips for Success

  • Start with small projects and gradually increase complexity.
  • Collaborate with peers to review and improve designs.
  • Stay updated with industry trends and best practices.

By following this roadmap, you can build a strong foundation in Low-Level Design and apply these skills to real-world software development projects.